Chapter 17
Rewards and Recognition
The happy team books of the past
decade suggested that it's such a great thing to be on a team that people will
do it for free. Our observations do not bear this out. Work is an investment
people make. They demand a return on that investment. If you do not pay them,
they will not work. This principle of human resources was established during
the late Mesozoic Period, in the case of Og vs. Magog.
No, pay/don't-pay is not the
issue. The issues are how and whom you pay. Teams are a new thing, but
except for a few departures (paying in stock, profit-sharing, gainsharing), not
a lot of quantum thinking has been applied to compensation, rewards and
recognition for teams.
We shall attempt to apply some
now.
This book's sole sports analogy
Consider the following fictional
scenario, from Saint Louis' Trans World Stadium.
Quarterback Curt Warner has a
bonus in his contract. It says that if he plays 50 quarters through the regular
16 game season, he earns a $2.75 million bonus. Seemed like a good idea when
the bonus was drawn up -- the team wanted to reward him for staying healthy.
But here it is, the last game of
the year. His team, the Rams, are tied for first place with the division rival
Atlanta Falcons. Warner is playing. The score is tied 17-17, but he's thrown
four interceptions. His defense has been on the field all day. One more
turnover and they can kiss the season goodbye. Warner knows his arm is hanging
by a scrap of tendon, but he's keeping mum. Coach Dick Vermeil grabs him on the
sidelines and tells him, "I'm taking you out." Warner replies,
"Do that and I'll sue you."
Huh? The problem here is that the
reward Rams management thought was so clever came back and bit them on the
behind. At a moment when every player should have been focused on the team goal
of winning the division, the fictional Warner was willing to sink the team to
claim his $2.75 million. In his own mind he was only doing what was asked of him.
And a system of rewards focusing on individual action was about to undo the
entire team.
Something rotten in the state of rewards
Despite some talk about team
rewards, most team members are paid today exactly as they were paid in the days
before teams, on a strict individual basis.
We are rewarding individuals when
we should be rewarding teams or the workforce as a whole. Not that there cannot
or should not be "stars." Once again the 80/20 rule comes into play
-- 20 percent of team members accounting for 80 percent of team success. But a
successful team is always chipping away at the 80/20 rule -- it seeks to get
the very best out of all its members.
In the typical Japanese
corporation today, about a third of all compensation is based on company
performance.
We ask unions to help increase
productivity when they know that success means decreasing the workforce, laying
people off -- the exact opposite of their best interests.
We establish bonuses to motivate
people, but the bonuses don't motivate because they are automatic or
guaranteed.
We patronize team members by
dangling carrots in front of them. My, isn't that an attractive carrot?
We set up policies and procedures
to instruct team members to do the right things without being supervised every
moment -- but we fail to shape a culture within our organizations that lets
teams and team members feel secure doing the right things.
Teams will not carry out business
objectives if doing so puts them at risk.
Teams don't fail because the
people on it are stupid. Nor because they don't enshrine the virtues of
customer satisfaction, quality, and the rest. Teams fail when the people on
them dont feel safe going after their own stated goals.
The importance of security
What does "secure"
mean? It means a company professing to be serious about quality mustn't punish
teams who undertake initiatives to complete their mission.
It means that team members
exhorted to use their minds must feel free, and even encouraged, to disagree
with one another, and with management as a whole.
It means that teams encouraged to
increase productivity will not be "rewarded" for their success with
layoff notices. We all claim we want teams to "take risks" -- but if
the company is in a downsizing free-fall, how much risk are teams likely to take?
Managers often think they can
influence behavior based on quarterly goals or semiannual financial targets.
The opposite is truer, that it is day-to-day culture -- the informal signals
about what is valued and what is not -- that drives behavior more than anything
else. So how do we un-confuse our systems of rewards? By getting back to
basics, and creating a system of rewards that reflects reality.
The challenge is to find
mechanisms that can help us to influence team performance that are consistent
with the strategic direction and priorities of the organization as a whole.
We have flexibility in altering
our rewards system that we aren't even aware of. To tap into this flexibility,
we need to ask several questions:
v
What rewards do teams and team members value?
The issue every team leader faces
is how to get the people reporting to you committed to your goals. There is no
one-size-fits-all method for achieving this alignment. Industries differ widely
from one another, and the kind of people who choose to work in one industry --
a government service bureau, say -- are usually different in kind from the
people who choose to work in an sales organization. There are different kinds
of rewards at different companies, because they want to attract different kinds
of people.
People also have different
compensation needs at different stages in their career. The needs of a 25 year
old are very different from those of a 50 year old in the same organization.
v
What motivates people?
Most people will chime in and
say, cash. But it isn't that simple. Cash can be a feeble bond if working
conditions are unhealthy or the work itself is unsavory. For skilled workers
there must usually be something besides cash on the barrelhead -- security, the
feeling of being appreciated, being left alone, pleasant working conditions,
time off to recoup.
For some people the best reward
of all is work itself -- the challenge of a tough job. For some it is the
interaction with other skilled team members. For some it is the intellectual
gratification of addressing and solving a knotty problem.
Still, for many people, and many
occasions, the best reward in a commercial enterprise is good old money. Three
financial options that have met with success are profit sharing, gainsharing,
and employee ownership. The idea
behind each is to reward teams when they perform well. Each method has the side
virtue of giving team members a strong degree of ownership in the organization,
and a sense of true participation in the organization's overall strategy. Each
also falls short of the stated goal of motivating people to commit to
organizational objectives.
§
Gainsharing is
a system whereby money or resources that are saved by a team are returned, in
some degree, to the team. Gainsharing is in use at many thousands of companies.
It links people with organizational success.
Problem: The easiest gainsharing plan to set up is a
companywide or locationwide system. It is harder to measure the success of most
kinds of individual teams in dollars -- design, research, quality improvement
and problem-solving teams being exceptions.
§
Profit sharing
is better known and more widespread than gainsharing, perhaps because the idea
is simpler. Every year or quarter, a dividend is paid to employees based on
cooperate or divisionwide performance. Usually, the money is tumbled in with
the worker's retirement plan or 401(k) plan.
Problem: Profit sharing is individual-oriented, and
organization-wide. It doesn't address team performance. Also, deferred rewards
like retirement money never quite feel like rewards.
§
Employee
ownership. These plans go by such names as stock option plans, stock
purchase plans, and employee stock ownership plans.
Problem: Ownership is great, but some companies aren't worth owning, even with
terrific workforces. And again, this approach doesn't do much for teams.
As organizations continue to
reengineer and overhaul themselves, cash takes on a new face as a team reward.
Tomorrow's team members will likely find that the new workplace provides less,
not more, opportunity for promotion. Companies getting rid of unnecessary
management levels will not be anxious to promote you to one of those evacuated
positions. Thus, team members may find themselves stuck for many years in
fairly static positions -- by title, anyway. You may spend twenty years with
the job title customer service representative.
Sounds terrible, right? But these
twenty years will not be at burger flipper wages. In the reengineered
organization, companies will need to compensate good team members for their
vertical limitations with nice juicy horizontal rewards.
Think about it. A team member
with deep experience in meeting customer needs will be a very valuable person,
able to command substantial salary and benefits.
Downsizing is a drag, but
survivors who deliver the goods to an organization's customers will be richly
rewarded. "I'm a customer service representative. And I make $155,000 a
year."
Management gurus insist that teams
should not define their own reward system -- "That's putting the monkeys
in charge of the chicken coop." But we think it's an approach worth
considering anyway. Team members shouldn't set their pay levels, for instance;
but they may make valuable contributions to defining benefit choices and
designing recognition programs.
You may be a distinguished
mind-reader, and picked the perfect reward last time. Next time, however, why
don't you ask workers what they would
like as an incentive or reward? You can't predict what will light a fire for
them.
Consider team-proposed rewards as
a kind of compensation laboratory. Yes, there will be some bad ideas, but there
will be some that you would not have thought of in a million years by yourself,
and the best will carry over to other teams as well.
Thirteen low-cost or
no-cost rewards
We have so far focused more on
compensating business teams than the non-business teams we are all on, such as
volunteer work. But nonbusiness teams have been the pioneers in alternative
rewards.
How do you let workers know on a
team basis that their efforts are appreciated? "Cash is always in good
taste," is a well-worn adage. It's also an untrue adage -- reward a deed
done out of simple decency or honesty with a few bucks and watch the look on
the good-deed-doer's face.
Few team leaders have a laundry
basket of financial favors to hand out to deserving team members. But there are
still lots of no-cost or low-cost ways to keep team members involved and in the
mood to perform:
Establish a prize. Establish a
quarterly "most valuable team member" award that teams themselves
vote on. Establishing a "biggest improvement" and "best team
spirit" award, too -- it helps keeps individual performance stars from
getting all the attention.
Get 'em involved. People having impact
on reaching goals appreciate being part of forming those goals. Bring your best
people into the planning process and they will walk through fire for you.
Power to the people. What better way to
spur productivity than to give proven achievers authority to spend a few buck
to increase sales, please customers, or improve critical processes? (But use
the Empowerment Grid, so the infusion of new power doesn't blow them up.)
Not rich, but famous. Establish a
"hall of fame" in your unit or department -- a gallery of pictures,
trophies, and plaques, with an emphasis on winning teams as well as winning
individuals. If you dont have a physical location, do it in your print
materials, or on your website.
Praise in print. If you have access to
internal publications -- newsletters, magazines, tabloids -- get word of your
people's performance to the editors. They will be grateful.
If they had a hammer. Everyone's dying
for a faster laptop, cellphone, or wireless email kit. See that your top producers
have access to your best tools.
Meet the boss. Getting a chance to
hobnob with the Group VP or even CEO is a big deal, and shows you care about
your people's career tracks.
Share the spotlight. A pat on the back
means more when it occurs in plain view of co-workers. But be careful your
reward ceremonies don't divide workers into winners and losers, or over-stress
individual achievement.
Privy privvies. Everyone likes perks --
admission to the executive wash room, dining room, or gym. A parking place
close to the building entrance. A direct phone line, bypassing the switchboard.
Free lunch. Many companies purchase
annual tickets to sports events, concerts, and other events, and many take
travel, entertainment and other goods and services as trade-outs. Why not share
them with the people who make your unit a success?
Stock options. If your company isn't up
to a companywide stock purchase plan, consider a smaller-scale plan as a reward
that binds your winners even closer to the company's fortunes.
Lavish them with attention. Years ago,
the famous Hawthorne experiments showed that people show more interest in their
work when management shows interest in them. Paint the office, move things
around, invite juggling clowns for lunch -- anything to break the monotony and
show that you care.
Show 'em you care. A good team works
like a family, and is fueled by respect and even affection. Let performers know
their contributions are appreciated by you, personally. Look them in the eye
and tell them that. It beats dinner for two at the Pump & Munch, hands
down.
Who decides who is
rewarded?
The greater the likelihood that
the person you report to controls rewards, the greater the likelihood they will
influence your behavior. At bureaucratic organizations, this logical rule of
thumb doesn't apply -- simply come to work and keep breathing and you get
everything that's good. Reward systems cannot be automatic or remote -- to be
effective they must be managed from close-range. Are rewards stipulated by the
same entity that measures individual and team performance? They should be.
Should team leaders and team
members be part of the individual evaluation process? It is a tough call.
People on the team have the best knowledge of the value of one another's work.
But team members must not be put in the position of politicking one another for
promotions and raises. Best to have the evaluation occur outside the team, with
some evaluative information supplied from within.
What behaviors are
rewarded?
Are workers rewarded just for showing
up every day? For individual performance? Group performance? Organizational
performance? Only a company with a narrow array of functions should be using a
single reward approach. It is natural to use incentives to compensate sales
people. But if it is good to encourage people in sales, why leave out support
functions? The entire bandwidth of a company's workforce must be looked at to
find rewards that push people together toward organizational success.
Rewards must be for achievements
that matter, not noncontributing, non-value-adding activities. People must feel
their work is important. People who cannot make the crossing to be more
accountable even with training must be winnowed out and replaced.
Most organizations spend an
inordinate amount of time trying to use their merit budget appropriately. One
of Wm. Edwards Deming's Fourteen Points, however, is that merit raises be
abolished. Not only are they destructive of team spirit -- each member's raise
coming at the expense of every other members' raises -- but they just don't
work. Splitting 4 percent into X number of even shares at the end of the year
is not an incentive -- by definition, you incent before the fact, not after.
This is such a simple idea --
aligning your team's reward and performance with its business objectives. All
it takes is clear thinking, some careful study, and the honesty to see what
your organization is really saying to its teams.