THE WHY TEAMS DON'T WORK WORKBOOK

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Chapter 6
Bad Decision Making

There was a time in his life, back around 1970, when Mike worked as an autoclave technician at a large metropolitan hospital. Though he worked the graveyard shift, he was still astonished at the military orderliness of the sterile laboratory's work regimen. The shift supervisor watched everything like a hawk, and clocked every tray that went in or out. She and she alone filled out all requisition forms. She kept these forms on a clipboard, which she passed on at sunrise to the day shift officer, er, manager replacing her. Not only was Mike not allowed to make decisions, she wasn't allowed to. It was strict.

One night, when the supervisor was on break, a nurse came dashing down the hall, in urgent need of a scrub set for some procedure. Mike swallowed hard and handed it to her, without filling out the usual paperwork. The next day he was fired for allowing supplies to leave the area without paperwork. He had to turn in his Foley clamps and surgical mask. It was all very sad. But Mike was philosophical -- at least some motorcyle accident victim up in the ER got the asphalt cleaned out of his wound.

This was a case of too-tight central control casing the team to fail in its stated mission of helping patients. The way a team decides to decide is one of the most important decisions it makes. You may want to read this last sentence again. It is not a misprint.

Teams start by learning, and they hit their stride when they act. How action is triggered varies according to the action in question. Right decisions are decided the right way. And vice versa: Napoleon's choice to duke it out with Wellington at Waterloo was not just a bad decision, it was the battle.

What's even more dangerous in the long term is consistently relying on the wrong process to arrive at decisions. How did Napoleon decide to head into the trap awaiting him on the Flemish plains? He just decided, all by himself, that's how. It was the Napoleonic way.

Perhaps, if he had shown a bit of executive flexibility and followed another method of decision-making, he and his team in arms might have had a better day on the field. He had seven options, each one suitable for a specific kind of situation. Napoleon, being an autocrat, would only have been amenable to a couple of the decision-making approaches. Your team, over the weeks and months of working together, may have to use them all:

1    Consensus. Consensus decision making is where all team members get a chance to air their opinions and must ultimately agree on the outcomes. If any team member does not agree, discussions continue. Compromise must be used so that every team member can agree with and commit to the outcome.

Advantages: Produces an innovative, creative, high-quality decision; elicits commitment by all members to implement the decision; uses the resources of all members; the future decision-making ability of the team is enhanced; useful in making serious, important, and complex decisions to which all members will be committed.

Disadvantage: Takes a lot of time and psychological energy, and a high level of member skill. Time pressure must be minimal. There can be no emergency in progress. Bring pajamas -- you could be doing this all night.

1    Majority RULE. Majority decision making is democracy in action. The team votes, majority wins. Simple.

Advantages: Can be used when there's no time for a full-dress consensus decision, or when the decision is not so important that consensus is necessary, and when 100 percent member commitment is critical for implementing the decision; closes discussion on issues that are not highly important for the team.

Disadvantages: Usually leaves an alienated minority, a time bomb for future team effectiveness; important talents of minority team members may be snubbed; commitment for implementing the decision is only partially present; full benefit of team interaction does not happen.

1    MINORITY RULE. Minority decision making usually takes the form of a subcommittee of a larger team that investigates information and makes recommendations for action.

Advantages: Can be used when not everyone can get together to make a decision; when the team is in a time crunch and must delegate responsibility to a committee; when only a few members have relevant expertise or knowledge; when broader team commitment is not needed to implement the decision; useful for simple, routine decisions.

Disadvantage: Does not utilize the talents of all team members; does not build broad commitment for implementing the decision; unresolved conflict and controversy may damage future team effectiveness; not much benefit from team interaction.

1    Averaging. Averaging is the epitome of compromise; it is how our esteemed Congress decides: team members haggle, bargain, cajole, and negotiate an intentional middle position. Usually no one is happy with the result except the moderates on the team.

Advantages: Individual errors and extreme opinions tend to cancel each other out, making this a better method than "authority rule without discussion."

Disadvantage: Opinions of the least knowledgeable members may annul the opinions of the most knowledgeable members. Little team involvement in the decision making, so commitment to the decision will likely be weak. Letting members with the greatest expertise make the decision is almost always better than a group average.

1    Expert. This is simple. Find or hire an expert, listen to what they say, and follow their recommendations.

Advantages: Useful when the expertise of one person is so far superior to all other team members that little is to gained by discussion; should be used when the need for membership action in implementing the decision is slight.

Disadvantages: How do you determine who the best expert is? No commitment is built for implementing the decision; advantages of team interaction are lost; resentment and disagreement may result in sabotage and deterioration of team effectiveness; knowledge and skills of other team members are not used.

1    Authority Rule Without Discussion. This is where there is usually no room for discussion; like predetermined decisions handed down from higher authority. Moses on Mt. Sinai. Trust is often killed with this method when a team leader tries to fool team members into thinking that their opinions about the decision really can affect the decision. Team members know when a team leader is jerking them around.

Advantages: Applies more to administrative needs, useful for simple, routine decisions; should be used when very little time is available to make the decision; when team members expect the designated leader to make the decision; and when team members lack the skills or information to make the decision anyway.

Disadvantages: One person can not be a good resource for every decision; advantages of team interaction are lost; zero team commitment is developed for implementing the decision; resentment and disagreement may result in sabotage and deterioration of team effectiveness; resources of other team members are not used.

1    Authority Rule With Discussion. This method is also known as Participative Decision Making. Unfortunately, most people don't know what this really means. Many leaders think that they have to give up their decision making responsibility. There is nothing further from the truth. Under this method, those in the decision making role make it clear from the onset that the task of decision making task is theirs. Then they join in a lively discussion of the issues; their opinions count just like other team members. When they have heard enough to make an educated decision, they cut off the discussion, make the decision, then get back to all team members to let them know how their inputs affected their decision. Most team members feel listened to and willing to participate in another team decision using this method.

Advantages: Gains commitment from all team members. Develops a lively discussion on the issues using the skills and knowledge of all team members. Is clear on who is ultimately accountable for the decision of the team.

Disadvantages: Requires good communication skills on the part of team members; requires a leader willing to make decisions.

 

Though fashion occasionally underscores one or another of these approaches, there is no right or wrong way to decide an issue. The important thing is that the team decide, in advance, what decision making method will be used. No surprises. If members are apprised of the process, even autocratic methods acquire the consent and blessing of all.

 

[IMAGE]NOW AVAILABLE from from Berrett-Koehler Publishers (San Francisco) and Texere (UK)!

The New WHY TEAMS DON'T WORK
What Goes Wrong and How to Make It Right

a fully revised second edition of this award-winning classic
by Harvey Robbins and Michael Finley
Paperback

"The American business approach to workplace teams is filled with powerful subtleties and is also quite different from the Japanese. The phrase, "How come all this quality stuff don't work," nicely sums up the challenge making teams work in America. Authors Robbins and Finley present practical solutions to the problems with and misconceptions about teams that will be valuable to any organization inclined to assign teams to work on legitimate operational issues. Pragmatic team tips covered here include team decision-making, communication skills with teams, reward and recognition ideas, the importance of effective team leadership, and the fundamental factor of organizational culture that could help or hinder team success. The authors swap narration of chapters, enlivening this useful handbook on how to make the commitment to teams a success. Serves well any manager's interest in maximizing productivity and quality improvement with teams. Recommended for all quality professionals." -- Quality World

Winner, Financial Times/Booz Allen & Hamilton Global Business Book Award, Best Management Book - The Americas, 1995



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